The nations of the Battalion Wars world can be considered the console game counterparts of the Advance Wars nations.The player can receive additional units, but each facility only supplies a certain unit, while the player has no say in which unit appears. Unlike the Advance Wars games, there is no opportunity to capture cities or gather funds. Some missions will require the player's foot soldiers to capture flags in order to reclaim enemy-held facilities.Although ground forces and air units are available, naval units are absent from this game.They do not provide any special powers to the units under their command. However, these COs only provide mission intel and story-related cutscenes. The game features Commanding Officers like the Advance Wars series.In relation to Advance Wars Ĭonsidering the game's origin with Famicon Wars, there are still many similarities with the handheld games. However, the game lacks any other mode of gameplay aside from the single-player campaign. In these bonus missions, the player has the opportunity to command each of the other four factions, each time fighting from an alternative perspective on a mission. By achieving a high average score in each of the four sub-campaigns, four additional bonus missions can be unlocked. The game contains twenty missions throughout the campaign where the player takes the role of the Western Frontier. Like with the Advance Wars series, certain units have advantages and disadvantages in relation to other units. Many missions require assigning certain units to eliminate potential risks to other units. During combat, the L button can be used to lock onto enemy units.Īlthough the game is mostly action-oriented, strategy is key to completing each mission. Once a unit is selected, the X and Y buttons can be used to issue commands. The C-Stick can be used to select all units, unit types, or individual units. The player can take control of any unit under their command by using the C-Stick to select the unit type, then pressing the Z button. The game mixes real-time strategy with third-person-shooter action. However, this fragile peace is disrupted when Tundra launches a misguided pre-emptive strike on the Frontier that escalates into a global war. Simultaneous action with a friend or a random online opponent is available in one of three mission types: Co-op, Assault, and Skirmish.For decades, the neighboring countries of the Western Frontier and the Tundran Territories have been locked in an uneasy ceasefire, with only a small Demilitarized Zone separating the two nations. A full-screen map is a mere button click away, allowing players to scout unit positions and strategic buildings or landmarks, while a circular mini-map displays nearby units. Players can immediately open fire on any selected enemy unit or order the computer AI to do the dirty work. The Wii Remote is used like a pointer device to highlight friendly units or to target enemies, with the Nunchuk controlling both movement and weapons. Units such as tanks, grunts, submarines, and bombers can be switched to at any time for direct control on the battlefield. Players will fight on land, through air, and even across water in 20 missions spanning five theatres of war. This follow-up to 2005's GameCube title once again features cartoon-like combat in a choice of colorful maps. Six factions are engaged in global warfare in Battalion Wars 2, an action strategy title supporting both gesture-based controls and the system's Wi-Fi Connection for online competition.
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